Lady Shiva of the League of Assassin's. Basic rigify rig. A mix of Blenders built in tris to quads feature and manual work means this model is ALL QUADS. Jacket has cloth physics and her waist cloth has bone dynamics, so I recommend to bake up to at least 50 frames for still shots. All meshes have a sub-d modifier for improved quality. Textures upscaled to 4K. I tried my best to recreate the materials used in the original game, but WB Montreal, while having made some of my favorite games, lowkey sucked at having a proper workflow. It's most…
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